Admin Admin
Posts : 185 Join date : 2009-07-18 Age : 35
Character sheet Name: Ginoma HP: 19 AC:: 14
| Subject: Severain: Human Rogue Sat Sep 26, 2009 3:34 am | |
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Last edited by Admin on Fri Oct 02, 2009 7:32 am; edited 1 time in total | |
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severian Town Guard
Posts : 42 Join date : 2009-09-23 Age : 44 Location : Croatia
Character sheet Name: Severian Mantiss HP: 12 AC:: 17 (+1 dodge)
| Subject: Re: Severain: Human Rogue Fri Oct 02, 2009 6:39 am | |
| Severian Mantiss Male Human Rogue 1 Lawful Neutral Representing Matija Strength 18 (+4) Dexterity 18 (+4) Constitution 16 (+3) Intelligence 16 (+3) Wisdom 10 (+0) Charisma 14 (+2) Size: Medium Height: 5' 9" Weight: 250 lb Skin: Light Eyes: Green Hair: bold Total Hit Points: 12 (+1 from fav. Class rogue) Speed: 30 feet Armor Class: 17 + 1(dodge)= 10 +3 [studded] +4 [dexterity] Touch AC: 14 Flat-footed: 14 Initiative modifier: +4 = +4 [dexterity] Fortitude save: +3 = 0 [base] +3 [constitution] Reflex save: +4 = 2 [base] +4 [dexterity] Will save: +0 = 0 [base] Combat details Spoiler: - Spoiler:
Attack (handheld): +4 = 0 [base] +4 [strength] Attack (unarmed): +4 = 0 [base] +4 [strength] Attack (missile): +4 = 0 [base] +4 [dexterity]
CMB = +4 CMD = 18
Dagger (*6)/+4/[1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] Shortsword /+4/ 1d6 +4 Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]] Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Light load:100 lb. or less Medium load:101-200 lb. Heavy load:201-300 lb. Lift over head:300 lb. Lift off ground:600 lb. Push or drag: 1500 lb.
Languages: Common Dwarven, Elven, Undercommon Feats: - Spoiler:
Dodge Mobility Foe Hunter In a land threatened by fierce raiders, you have learned to fight effectively against certain foes. You know their ways and how to beat them. PRE: Dwarf (the Galena Mountains or the Spine of the World), Half-elf (the Dragon Coast), Halfling (the North), or Human (Chult, Cormyr, Impultir, the Moonsea, the North, Samaranch, or Thindol). You acquire a Favored Enemy. This benefit functions like the Ranger class feature of the same name, except that the exact type of creature you oppose is determined by hour home region, according to the table above. For purposes of figuring out your bonuses against the appointed type of creature, your character level is your effective Ranger level. - Dawn Alliance vs Drow
Traits: skills Spoiler: - Spoiler:
Skill Name/ KeyAbility/ Skill Modifier /Ability Modifier/ Ranks Misc. Modifier Appraise Int 3 = +3 + Balance Dex* 3 = +3 Bluff Cha 6 = +2 +3 +1 Climb Str* 4 = +4 + Concentration Con 3 = +3 Craft_1 Int 3 = +3 Craft_2 Int 3 = +3 Craft_3 Int 3 = +3 Diplomacy Cha 6 = +2 +3 +1 Disable Device Int 7 = +3 +3 +1 Disguise Cha 6 = +2 +3 +1 Escape Artist Dex* 4 = +4 Forgery Int 3 = +3 Gather Information Cha 2 = +2 Heal Wis 0 = +0 Hide Dex* 3 = +3 Intimidate Cha 2 = +2 Jump Str* 4 = +4 Knowledge (dungeoneering) Int 7 = +3 +3 +1 Listen Wis 0 = +0 Move Silently Dex* 3 = +3 Perform_1dance Cha 2 = +2 Perform_2 Cha 2 = +2 Perform_3 Cha 2 = +2 Perform_4 Cha 2 = +2 Perform_5 Cha 2 = +2 Ride Dex 4 = +4 Search Int 3 = +3 Sense Motive Wis 4 = +0 +3 +1 Sleight of Hand Dex* 8 = +4 +3 +1 Spot Wis 0 = +0 Survival Wis 0 = +0 Swim Str** 4 = +4 Tumble/acrobatics Dex* 8 = +4 +3 +1 Use Magic Device Cha 2 = +2 + Use Rope Dex 4 = +4 perception Wis 4 = 0 +3 +1 stealth Dex 8 = +4 +3 +1 linguistic Int 7 = 3 +3 +1 * = check penalty for wearing armor
Misc details: - Spoiler:
Human: • Extra feat at first level (already included) • Four extra skill points at first level (already included) • One extra skill point at each additional level (already included) Rogue: • Sneak Attack +1d6 • Trapfinding • Evasion (level 2) • Trap Sense (level 3) • Uncanny Dodge (level 4) • Improved Uncanny Dodge (level • Special Abilities (choices begin at 10th level)
Class HP rolled Level 1: Rogue 8 Severian Mantiss's Equipment: 25 lb 2 lb 1 lb _____ 28 lb Weapons / Armor / Shield (from above) Crossbow bolts (quiver of 10) x2 Thieves' tools clothes, cheep bag, small bag of caltrops, sap, bedrol, flint and steel, mirror, candles (3), some paper, black cloak and studded leather with 2 daggers hidden inside in the back and front of armour. rope with hook, chalk, 3 torches; food 10days Total gp: 10 FAV. CLASS: rogue (+1 hp) | |
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