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Posts : 185 Join date : 2009-07-18 Age : 35
Character sheet Name: Ginoma HP: 19 AC:: 14
| Subject: Cities Of Gernada- Four Winds Sun Jul 19, 2009 3:10 am | |
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DM Admin
Posts : 133 Join date : 2009-07-25 Age : 35 Location : Forest park, Ohio
| Subject: Re: Cities Of Gernada- Four Winds Tue Aug 11, 2009 3:47 pm | |
| Four Winds:City of trade, city of riches, city of thieves, city of mystery. Hence Four Winds. Referred to one as much as another, and all of which are very true. Four Winds started as a small trade outpost, and quickly grew. People who wouldn't be welcome any where else in Gernada find a home here, among rogues or merchants, or traveling its dungeons. Four Winds is the only other city, besides Crevisha, to have an underground city beneath it. Execpt this city is a place of peril, only the lowest commoners and the dangerous rogues end up down here. Crooked merchants and corrupt nobles busy themselves with wrongdoings in the streets of the Windless City. Merchants come to Four Winds every season, some stay, to trade and set up shops for the seasonal Bazzar. Some for quick gold, others to decieve and leave, The city watch has known to be easily bought off, and often look the other way to most evildoers. The streets during the day are as bad as Turil's docks at night, Four Winds at night is almost uninhabited, save the thieves and night hawks. People of Intrest:Hullien Greddy: Mayor and head of High Watch- Spoiler:
Hullien hasn't been mayor for hardly any amount of time, three years to be exact, and was the head of the City Watch before hand. He kept his status of City Hawk (head of watch) when he became mayor, and still does patrols and help chase criminals. He isn't the wealthiest man in the city by far, a very modest man. Wearing the normal padded armor, dyed blue, of the High Watch (Commanders of the City Watch) with golden hair cropped short and fair skin along with deep blue eyes and a very athletic build, he is considered hansome by most men, and lustful by the barmaids. Always a shield on his back, cirlce with the emblem of Four Winds (A square divided into 4ths with each element, earth, wind, fire and water symbolized in their respecitve quardrents) along with his holy rapier on his side. He believes in the good of all people, and is willing to accpet all races, and religions, into his city, for what could really make it worse than its already been made to? He makes no claim to the Windless City and doesn't even have City Watch patrol it. Only members of High Watch go down there, and only on special occasions.
Gallander Grivous- King of Thieves- Spoiler:
Gallander is the self-proclaimed 'King of Thieves' although no one will dispute his claim, or even talk anything contradicting him even out of earshot! It is said Gallander is the eyes, ears and nimble fingers of The Windless City. It is said without him, Windless would erupt into chaos unknown to Gernada and destroy Windless and FourWinds alike. He wrote the theives code, which is enforced by penalty of death. Gallander is a halfling, a deep halfling at that, with wicked black skin and hair and eyes to match. He always wears a hooded cloak over his pitch black suit of leather armor, always keeping the cowl pulled low over his face to conceal his facial features (which most have never seen, or been able to tell the tale afterward) multiple daggers hidden on his person, a short sword strapped to his side. Some say the bite of the sword does more than physical damage, they say it bites into a mans heart, draining him of hopes, dreams even happyness itself. Truly a wicked being, if there ever was one, he cares not for any mans life, and uses the people loyal to him only to broaden his range of power and satisfy his greed.
Father Rellan Tereao- Spoiler:
In the Church of Heironeous, God of Valor, Father Rellan is High Priest here. Usually clad in priest robes of white or silver, this human having dirty blond hair and green eyes stands of average build. He is a man of few words, and fewer actions. Mostly when asked for adivice he tells a person to pray, when asked a question he answers in riddles. He does however give charters out to companies willing to put in work for the church, often paying these 'champions' with free healings or prayers and praise from the gods, coin is only given for the most important of 'missions'. The chuch itself is grand indeed, a steeple well over 5 stories high, 12 rows of pews on ethier side of the podieum, from which a session is held everyday at 7:00pm (just before sundown) and at 7am, noon, and 7pm on sundays. These sessions are mostly full, this is one of only two churchs in Four Winds, the other is a church to Ehllona.
Places of Intrest: Bazzar:- Spoiler:
Once every season, four times a year, a Bazzar is held in the southwestern part of the city. Merchants from as far away as BlackWall come to trade their wares, some leave rich, others never leave at all. The Bazzar is held for three days, during which time the regular shops simply close down, not able to compete with the merchants prices. Just about anything can be bought and sold during this time, for the right price anyways.
Stone Alley:- Spoiler:
Stone Alley is in the eastern side of town, it is a circle of stone statues, life like in size, in the makes of all the goodly races. Elves, Humans, Dwarfs, Gnomes, Halflings, Halforcs, even seperate statues for the HalfElves. Each one standing high and proud. No statue is after a actual person, but are carved with exquisit detail. In the exact middle of the statues sets a tomb barred by a stone door, leading underground, below Windless City, into a crypt which hasn't been traveld to in many many years. Some say its a passage way through the undead swamp, some say its the crypt of an old noble, who's house used to stand above it and was torn down when he was banished. Some say its simple where they used to bury the dead until the city was large enough for the graveyard. No one really knows why its there or what purpose it serves, but few that enter come back out alive, and thos that do usually go mad. Some say the statues arn't really carved, that they are the remains of a party the tried the crypts, and were down there so long, many years, when they came back up they turned to stone.
Lonesome Inn- Spoiler:
The Lonsome Inn is run by a dwarf, Droga, with long red hair and twisting beard braids. Its a very common Inn in Four Winds, sitting near the eastern gate. Its a fair place to stay, and big compared to Turil's Ghostly Sword. Booths and tables set up away from the door, which the bar his directly across from, set back aganist the far wall. A spring loaded bar sets on ethier side of the door, for protection. Meal prices are fair, and its not a bad place to talk or hear rumors about the city or Gernada. Newly built The Lonsome Inn has polished wood floors and oak tables. Chairs made from a sturdy, but elagant, wood and its said they serve the beast mead in all Four Winds.
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