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Ok, Its been confirmed. This site is causing threats to show up on my

 AVG maleware detecter. We will be switching sites as of now. I'll not

 check this site again, and be taking the steps to delete it altogether

 as the day goes on. Everyone please go to

 This site

Register as a user and Join the new nations game, just copy/paste

 your character sheets from this site and send them to me in the

 other game. As for the Spiders Web Campaign; Wybren hasn't been

 on for days, intrest has seemed to be lost there, I'll not be

 continueing that game any longer.

 

Hopefully everone follows the game to the new site....


 

 Raise The Dead

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3 posters
AuthorMessage
Admin
Admin
Admin


Posts : 185
Join date : 2009-07-18
Age : 35

Character sheet
Name: Ginoma
HP: 19
AC:: 14

Raise The Dead Empty
PostSubject: Raise The Dead   Raise The Dead EmptyWed Sep 23, 2009 11:12 am

Ok guys. This is bad... Im sorry. Just bad luck with the dice....

So, here are the options for resurrection.

1) Raise Dead: Caster can only revive dead characters who have been dead one day per level of the cleric. It takes one minute, it doesn't regenrate body parts and the body must be whole. This costs 5,500gp (per character raised). If its a 9th level cleric. Higher level cleric, the more its going to cost.

2) Reincarnate: Brings back creatures/people dead one week or less, but in entirely new bodies. Keeps their class, and still takes the negative level. This costs 1,280 to have cast per person raised. Although, the major draw back is that the player (nor do I) have any control over what body they will come back in. This is rolled randomly, from a table.

3)Resurrection: Must be cast within 10 years/ cleric level. Only a small portion of the body is needed. Casting takes 10 minutes. Heals the character completely but the character still suffers the level loss. This costs 11,000 (for a 13th level cleric)

4) True Resurrection: Restores a character completely who has been dead for 10 yrs/cleric level. No part of the body is needed, and no loss of level is suffered. This costs 27,000gp (for a 17th level cleric)

Well, what are you alls Ideas? Thoughts? Or, Wybren, Would you rather roll another character? If Yorin is revived she comes back at lvl 2, with 2,000 xp. A new character would be at level 2 with 1,000 xp.
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Wybren
Veteran Champion
Veteran Champion
Wybren


Posts : 128
Join date : 2009-07-19
Age : 42
Location : THe Netherlands

Character sheet
Name: Yorin / Radour
HP: 11 (R) / 23 (Y)
AC:: 17 (R) / 19 (Y)

Raise The Dead Empty
PostSubject: Yorin   Raise The Dead EmptyWed Sep 23, 2009 4:22 pm

Hi all,

I would like Yorin to be raised. Reincarnate is cheaper, but she would rather not turn out to be a kobold.
I think her plans to build a temple have to be put off to a much later date.
I hope she gets the chance to earn back the raise dead-cost pretty soon.

I counted on the warrior ogre being slain after that tremendous hit by Aubrey.
After all, he had already been hit by Yorin (11), by Clagmar, by Eruden (5 and 10), by Finn, by Revooth and Hawkeye. He must have had a big number of hp. But in hindsight it is stupid, though in character, for Yorin to go heal Eruden.
Frankly, I am surprised that the ogre could still do 16 damage, after having his strength reduced by 5, and being hit with Finn's mace of crushing despair in a round before.... But it is as it is.

Wybren.
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Admin
Admin
Admin


Posts : 185
Join date : 2009-07-18
Age : 35

Character sheet
Name: Ginoma
HP: 19
AC:: 14

Raise The Dead Empty
PostSubject: Re: Raise The Dead   Raise The Dead EmptyThu Sep 24, 2009 1:02 am

The ogre was a "Ogre Barbarain" the mage was an Ogre Shaman. Pretty high CL honestly. The effects of Revooth's Enfeeblement spell are in () The effects of Fin's Crushing Despair are in {} I had kept track of them, and rolled dice online. I figured you guys were high enough level to fight these two while they used tactics. And ultimatly you won, Yorin just happend to be in the wrong place at the wrong time.

Later I'll post the random body's Yorin will 'chose' from. You can roll the dice on here if you wish, when the time comes.

Reylik Ogre Barbarian Leader:
HP: 80 AC: 18
spd: 40'
ATK (Dam): Great Club +16 (13{11}) melee(2d8+8 (5{3})
Uncanny dodge (no sneak attack)

Ylezor Ogre Shaman Advisor
HP: 35 AC: 17
Atk (Dam): Great Club +7 melee (2d8+5)
Regeneration: 5 hp/round.
Spell-like abilities:
At will: Invisibility, darkness
1/day Charm Person (DC: 14), Cone of Cold (DC: 18), gaseous form, sleep (DC: 14)

Sorcerer Spells known:
{0/day: 6} Daze; Resistance; Flare; Ghost sound; Mending; Detect Magic
{1/day: 6} Hold Portal; Mage Armor; Comprehend Languages; Sleep; Magic Missile; Cause Fear
{2/day: 3} Mirror Image
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Wybren
Veteran Champion
Veteran Champion
Wybren


Posts : 128
Join date : 2009-07-19
Age : 42
Location : THe Netherlands

Character sheet
Name: Yorin / Radour
HP: 11 (R) / 23 (Y)
AC:: 17 (R) / 19 (Y)

Raise The Dead Empty
PostSubject: Re: Raise The Dead   Raise The Dead EmptyThu Sep 24, 2009 4:22 am

Thanks for the info on ogres,

but you misunderstood me about Yorin: she wants to be raised in her own body with the 5th level cleric spell raise dead, costing 5500 gp.
If there is not enough treasure to pay for it, she will take the debt on her personally and promise to pay back a.s.a.p.
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Admin
Admin
Admin


Posts : 185
Join date : 2009-07-18
Age : 35

Character sheet
Name: Ginoma
HP: 19
AC:: 14

Raise The Dead Empty
PostSubject: Re: Raise The Dead   Raise The Dead EmptyThu Sep 24, 2009 4:27 am

Ok, thats fine with me of course. I dont see why it couldn't be done. assuming the group has 21,500gp. That would raise Eruden, Damien and Yorin.

Although the king may have Eruden raised out of his own pocket. Damien might not be raised at all, since he will not be going along with the group anymore anyways. That is up to you guys. Although it would not be 'good' too leave a companion dead, who risked his life to help in a dangerous battle.
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Wybren
Veteran Champion
Veteran Champion
Wybren


Posts : 128
Join date : 2009-07-19
Age : 42
Location : THe Netherlands

Character sheet
Name: Yorin / Radour
HP: 11 (R) / 23 (Y)
AC:: 17 (R) / 19 (Y)

Raise The Dead Empty
PostSubject: Re: Raise The Dead   Raise The Dead EmptyThu Sep 24, 2009 4:30 am

That way it would cost the group 2 x 5500 = 11000 gp. for Damien and Yorin.
Perhaps Damien wants to be reincarnated?
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Revooth (MPHoob)
Adventurer
Adventurer
Revooth (MPHoob)


Posts : 68
Join date : 2009-07-20
Age : 55
Location : Greenwood, IN

Character sheet
Name: Revooth
HP: 12/12
AC:: 14

Raise The Dead Empty
PostSubject: Re: Raise The Dead   Raise The Dead EmptyThu Sep 24, 2009 10:18 am

I vote to raise dead (bring Yorin back in her own body), As Wybren wishes. I never trusted Damien, he wasn't much of a team player, let him RIP. I have more thoughts but I think they're for in character.....
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Admin
Admin
Admin


Posts : 185
Join date : 2009-07-18
Age : 35

Character sheet
Name: Ginoma
HP: 19
AC:: 14

Raise The Dead Empty
PostSubject: Re: Raise The Dead   Raise The Dead EmptyThu Sep 24, 2009 10:29 am

Hmmm, thats an interesting way to put it. Damien wasn't exactly the poster boy for being 'good', If I recall he smiled and jumped with glee after he slit the helpless Duregar throats.

It's honestly up to you guys if you wish to Raise Damien, no consequences if you don't.
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