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Ok, Its been confirmed. This site is causing threats to show up on my

 AVG maleware detecter. We will be switching sites as of now. I'll not

 check this site again, and be taking the steps to delete it altogether

 as the day goes on. Everyone please go to

 This site

Register as a user and Join the new nations game, just copy/paste

 your character sheets from this site and send them to me in the

 other game. As for the Spiders Web Campaign; Wybren hasn't been

 on for days, intrest has seemed to be lost there, I'll not be

 continueing that game any longer.

 

Hopefully everone follows the game to the new site....


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 XP- What everyone been waiting for.

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DM
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PostSubject: XP- What everyone been waiting for.   Thu Jul 30, 2009 3:30 am

Ok, So, I've looked at the past posts from Yahoo groups, and what everyone has done so far here. excluding the current battle, so, here are the xp rewards for everyone so far.

Yorin: 185xp
Shappa: 175 xp
Revooth: 150xp
Finbert: 175xp
Aubrey: 150xp
Thimble: 50xp
Unard: 50xp
Damien: 100xp
Rodale: 100xp
The NPC's will stay with the average party level. Please add this to your character sheet, along with all treasures/wealth etc etc....
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Rodale (Jeff)
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PostSubject: Re: XP- What everyone been waiting for.   Thu Jul 30, 2009 5:15 am

Tasty, thanks. I may “accidentally” type 1000 xp for Rodale. Smile
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Wybren
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PostSubject: Re: XP- What everyone been waiting for.   Thu Jul 30, 2009 5:27 pm

Thanks,

but how many XP do we need for the next level?
(to put it in perspective)

Wybren.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Jul 30, 2009 7:45 pm

1000 to 2nd, 3000 to 3rd, 6000 to 4th, 10000 to 5th, 15000 to 6th and so on
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PostSubject: Re: XP- What everyone been waiting for.   Thu Jul 30, 2009 8:13 pm

In other words, add 1000, to the amount above for total xp?


Last edited by Shappa on Thu Jul 30, 2009 8:19 pm; edited 1 time in total
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Wybren
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PostSubject: Re: XP- What everyone been waiting for.   Thu Jul 30, 2009 8:15 pm

Hi,

thanks, but then Yorin still has a long way to go before reaching 3d level, let alone 8th level (when she becomes a war-priest).

pale
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PostSubject: Re: XP- What everyone been waiting for.   Fri Jul 31, 2009 7:40 am

yes add 1500 to what I awarded you, every one.
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PostSubject: Re: XP- What everyone been waiting for.   Tue Aug 04, 2009 1:30 pm

Ok... Wow! Amazing battle you guys, xp award is too much for me to keep to myself right now, I must let it out!!!

Rodale: 325xp
Unard: 300xp
Thimble: 375xp
Revooth: 375xp
Damien: 300xp
Finbert: 325 xp
Yorin: 325xp
Aubrey: 300xp

I believe this puts most of you at lvl 3 or damn close.... If so, PM me and we will level up your character.
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 12:30 am

We need to get to 3000 for 3rd level right?
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 2:08 am

yes, 3000xp for 3rd level
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 3:28 am

DM wrote:
yes, 3000xp for 3rd level

Bleh, I've got another 1000 to go then.
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 5:02 am

Is leveling going to slow for you guys? personally its not for me, but some people like fast leveling.... There is a variation I can use for the levels, its not much faster (2500 to 3, 5700 to 4th, 9500 to 5th, 14700 to 6th and so on....) but 500 or 300 xp is just that much not needed, ye know? Tell me what you guys think.
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 5:33 am

DM wrote:
Is leveling going to slow for you guys? personally its not for me, but some people like fast leveling.... There is a variation I can use for the levels, its not much faster (2500 to 3, 5700 to 4th, 9500 to 5th, 14700 to 6th and so on....) but 500 or 300 xp is just that much not needed, ye know? Tell me what you guys think.

I don't think it's going too slow, I mean I think it would help. I know driders and I'm pretty sure we only survived that last fight because you were being nice, but it doesn't feel plodding or anything.
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 7:15 am

well, they could have been played better tactily.... but I didnt fudge rolls or lower hp, I did roll hp separately for every enemy though. Your right though it was a close fight, and it could have been worse
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 7:37 am

Don’t driders have fireball? One of those would pretty much be the end of our party.
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 9:16 am

Spells:0—daze, detect magic, ghost sound, mage hand, ray of frost, read magic, resistance; 1st—mage armor, magic missile, ray of enfeeblement, silent image; 2nd— invisibility, web; 3rd—lightning bolt.

These are the spells the srd said the driders would usually have prepared. I held off from using the defensive spells, and Ray of Enfeeblement, which would have made things alot harder. Besides there normal attacks were outrageous anyways, there mods are pretty close to the ogres.
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PostSubject: Re: XP- What everyone been waiting for.   Wed Aug 05, 2009 11:19 pm

lol yeah that lightning bolt almost 1-shot me. Also, I think duergar get invisibility and enlarge person on themselves 1/day as a spell like ability, so you haven't been doing that really. Ogres also are considered giants so us little folk get +4 AC against them, though they might also get reach I'm not sure on that one.

A couple of those driders could have taken all of us out with a combination of silent image, web, invisibility, and their attacks with bows and spells.

My vote is for quick leveling, as wizards at this level are basically fodder for the most part. Once we hit 5th level wizards with attack spells start doing a ton of damage, and all wizards do well starting 7th or so. Usually tabletop groups I've been in will try to level once a week or so until level 6 or 7, then it usually slows to once every 2 weeks until 12-ish, then once every 3-4 weeks after that. That's assuming weekly meetings of 5-6 hours each, so it's vastly different than this forum format.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 12:59 am

Your right, the duregar do have those abilities. And yes, I haven't been using them for obvious reasons. 5 Duregar and 2 Driders invisible, and the duregar enlarged. That would have been fatal.... So, I couldn't have done that, but fighting Duregar and Driders is acceptable for my campign setting. I'll execel the leveling a little bit, I think now i should have had you guys start on 3rd level.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 1:31 am

You could always give us enough bonus exp for surviving that battle to bump us up to 3rd Wink

Seriously though, the DM is God when it comes to D&D, you can do whatever you want. I've played with a couple dozen different DMs including myself and given the differences with this system vs tabletop and both the difficulties we're experiencing and the difficulties we could be experiencing but aren't, I'd rate this pretty high on the scale.

Leveling too fast is a bad thing too. I would be alright bumping to 3rd now, but no more than that as it would take away from the story. 1-2 weeks per level sounds good until we get a little higher, then slowing down a little bit would be optimum I think. It all also depends on posting speed, we sometimes blow through days where most players post several times and there have also been days where most people post once if at all. This is also summer time so people are randomly taking vacations, road trips, etc. I imagine when school starts up again people's lives will be a little more structured. I don't know how many college or high school students there are here, I know a couple of people have jobs with schedules and some have jobs where they can make their own schedule, or post from work.

Anyway I guess what I'm saying is take it as it comes. You're doing a great job, so trust in your judgment and instincts when it comes to how fast to level us, and maybe we can provide a little nudge here and there in the form of feedback. If your judgment is that you should have started us on 3rd, bump us up and go from there.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 2:33 am

Like you said, I don't want to take away from the story, so I won't just bump everyone up. But I will level you guys up a little faster now, and ya It will probably slow down later on. Thanks for the complimants, this is hard work really...


As for the HP regen, I understand what your saying. SO, I think regaining your level in hp every 2 hours is more appropriate. (in which case right now doesn't change anything) Unless severly injured, I think if your hp at half or less, you regain you level in hp every 4 hours. I think this is more fair, even than the orginal rules.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 3:57 am

1k to go for me too for level 3. I think the leveling rate is fine as long as the challenge rating for the fights stays level-appropriate Smile
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 6:13 am

Quote :
Leveling too fast is a bad thing too. I would be alright bumping to 3rd now, but no more than that as it would take away from the story.

I tend to agree, a quick bump to 3rd would be immensely helpful to the party. After that a slower pace.

But like you said, DM’s prerogative.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 6:23 am

I don't see the benefit of a quick bump as the DM will merely up the challenge rating to match.

If he's doing his job right, and so far he's doing it excellently, every battle will be a tough fight whether we're level 2 or 12.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 7:56 am

I agree, he’s keeping the fights challenging and fun. But to some extent we’re only surviving because he’s intentionally making a few poor tactical decisions to help us survive.
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PostSubject: Re: XP- What everyone been waiting for.   Thu Aug 06, 2009 8:52 am

Yeah, as a former DM I can tell you it's more fun when you can try to kill the party and legitimately not be able to because of the innovation of the players. Holding back is a must at the beginning but it gets more fun for everyone after a few levels.
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