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 Dorik The Hammer- Dwarf Fighter

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Posts : 185
Join date : 2009-07-18
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Character sheet
Name: Ginoma
HP: 19
AC:: 14

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Wed Oct 07, 2009 11:38 pm

Actually he will go to lvl 4, everyone execpt Yorin, Eruden and Damien will, because they died.

You had said you wanted to take over Unard, but if you'd rather play Dorik, by all means go ahead.

Dorik is your average dwarf, rough, rude, stubborn and loves a good fight.

If you'd like to play him, level him up to lvl 4, begin posting for him.
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rldouglass
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Join date : 2009-09-24
Age : 29
Location : San Antonio, TX

Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:31 am

Dorik the Hammer
Male Dwarf Fighter 4
Neutral Good
Representing NPC/DM


Strength 18(+4)
Dexterity 16 (+3)
Constitution 18 (+4)
Intelligence 12 (+1)
Wisdom 14(+2)
Charisma 12 (+1)
Size: Medium
Height: 4' 2"
Weight: 200 lb
Skin: Brown
Eyes: Dark Brown
Hair: Dark Brown; Straight; Thick Beard / Hirsute

Total Hit Points: 49
Hit Points 1st level: 17
Hit Points 2nd level: 10
Hit Points 3rd level: 9
Hit Points 4th level: 13

Speed: 20 feet

Armor Class: 22 = 10 +8 [Interlocking] +2 [heavy steel] +2 [Dexterity]

Touch AC: 12
Flat-footed: 20
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +8 = 4 [base] +4 [constitution]
Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +3 = 1 [base] +2 [Wisdom]
Attack (handheld): +8= 4 [base] +4 [strength]
Attack (unarmed): +8 = 4 [base] +4 [strength]
Attack (missile): +7 = 4 [base] +3 [dexterity]
Grapple check: +8 = 4 [base] +4 [strength]


Light load:100 lb. or less
Medium load:101- 200 lb.
Heavy load:201-300 lb.
Lift over head:300 lb.
Lift off ground:600 lb.
Push or drag: 1500 lb.

Languages: Common Dwarven Gnome


Light Crossbow [+7 1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]

Throwing Axe [+8 1d6+4, crit x2, range inc 10 ft., 2 lb, light, slashing]

Battle Axe [+9 1d8+4, crit x3, 6 lb., one-handed, slashing]

War Hammer [+9 1d8+6, crit x3., 5 lb., one-handed, bludgeoning]

Dwarven Thrower [+12 1d8+9, crit x3., 5 lbs., one-handed, bludgeoning] melee*
Dwarven Thrower [+11 2d8+9, crit x3., 5 lbs., one-handed, bludgeoning] range*

Mithril Interlocking Plate [Medium; +8 AC; max dex +2; check penalty -5; 25 lb.]
Spoiler:
 

Heavy Steel Shield [+2 AC; check penalty -1; hardness 10; hp 20; 15 lb.]

Feats:

Weapon Focus (War Hammer)
Dwarven substitution level 1st: Axe Focus
Dwarven Armor Proficiency
Improve Toughness
Weapon Specialization (War Hammer)

Traits:

Stout


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 1 = +1
Balance Dex* 3 = +3
Bluff Cha 1 = +1
Climb Str* 7 = +4 +3
Concentration Con 4 = +4
Craft (Weaponsmithing) (Metal or Stone)[tools] Int 8 (10) = +1 +7 (+2) [+2]
Craft_(Armorsmithing) (Metal or Stone) [tools] Int 8 (10) = +1 +7 (+2) [+2]
Craft_3 Int 1 = +1
Diplomacy Cha 1 = +1
Disguise Cha 1 = +1
Escape Artist Dex* 2 = +3 -1 [stout]
Forgery Int 1 = +1
Gather Information Cha 1 = +1
Heal Wis 0 = +0
Hide Dex* 3 = +3
Intimidate Cha 2 = +1 +1
Jump Str* -3 = +3 -6 [speed 20]
Knowledge (dungeoneering) Int 3 = +1 + 2
Listen Wis 0 = +0
Move Silently Dex* 3 = +3
Perform_1 Cha 1 = +1
Perform_2 Cha 1 = +1
Perform_3 Cha 1 = +1
Perform_4 Cha 1 = +1
Perform_5 Cha 1 = +1
Ride Dex 4 = +3 +1
Search Int 1 = +1
Sense Motive Wis 0 = +0
Spot Wis 0 = +0
Survival Wis 0 = +0
Swim Str** 3 = +3
Use Rope Dex 3 = +3


* = check penalty for wearing armor

Stout trait: +2 on strength checks to avoid being overrun / bullrushed.


Dwarf:


+2 constitution / -2 charisma (already included)

Can move 20 feet even if in heavy armor

Darkvision (see 60 feet in pitch-dark)

Stonecunning (+2 on searching stone, intuit depth)

+4 to avoid being bullrushed while standing on ground

+2 racial bonus on saves vs. poison

+2 racial bonus on saves vs. spells / spell-like abilities

+1 racial bonus to hit orcs and goblinoids

+4 dodge bonus on AC against giants

+4 stability bonus to avoid being tripped/bull rushed standing on ground

+2 racial bonus on appraise checks if stone/metal

Fighter:

Bonus Feats (already included)


Dorik's Equipment:
Crossbow bolts (quiver of 10) x10
Backpack
Bedroll
Chain (10 feet) x1
Grappling hook
Lantern (bullseye)
Holy symbol (silver)
MW artisan's tools

104lb Total




More about Dorik:
Spoiler:
 

Apperance:
Spoiler:
 

Personality:
Spoiler:
 


Last edited by rldouglass on Tue Oct 13, 2009 11:48 am; edited 15 times in total
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rldouglass
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Join date : 2009-09-24
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Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:31 am

Random number (1,10) :
4
Random number (1,10) :
8
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rldouglass
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Posts : 74
Join date : 2009-09-24
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Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:37 am

will add skills and feats when I get home. I also would like to know if I could change a feat or two if I find a good prestige class for him. I am thinking a defender type. One that will shield others from damage and something but I have to check the requirements for those classes?
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Character sheet
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HP: 19
AC:: 14

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:52 am

Ya sure, feel free. Change around his feats and his skills if you wish to. I don't mind, I threw him together as an NPC, so tehre wasn't much thought put into him. Although I did enjoy RPing him lol. If you are familiar with the Legend of Drizzt series, I based him off Breunor Battlehammer.
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rldouglass
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Posts : 74
Join date : 2009-09-24
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Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 6:36 am

I have another question if I change the skills to include craft (armorsmithing) would I have the time to make myself some armor or anything or has he been busy most of the time? Also does he have any magic items yet or money to spend for materials and other equipment?
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Character sheet
Name: Ginoma
HP: 19
AC:: 14

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 8:14 am

He would be well equipped how ever he chose, and would have had no time to create his own armor or weapon. Been fighting for the last week to fend off Spiders and Drow.

But you can switch your skills, and change out his equipment, to about the same gp value. i'll award you one magic item, since there are several that the others will have. The Dwarven Thrower;
This weapon commonly functions as a +2 warhammer. In the hands of a dwarf, the warhammer gains an additional +1 enhancement bonus (for a total enhancement bonus of +3) and gains the returning special ability. It can be hurled with a 30-foot range increment. When hurled, it deals an extra 2d8 points of damage against giants or an extra 1d8 points of damage against any other target.

So, this warhammer does 2d8 when thrown, 1d8 when used as melee, plus str and bab mods. +3 atk enchantment.
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rldouglass
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Join date : 2009-09-24
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Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 8:53 am

Alright. I have changed my character around a little. I didn't like the stats with a 10 Wisdom and a 13 Charisma. I changed based on rules in the DMG about point buy. Lowering my Dex to 16 and Charisma to 12 giving me 4 points which I used to raise my Wisdom to 14. That way he has a 18 Str & Con, 16 Dex, 14 Wisdom, 12 Int and Charisma. So he isn't have an average stat anywhere but if he can become a battlesmith he will be able to use some of the abilities which allows his Wisdom modifier to his damage rolls with a warhammer he makes.

Skills changed with having max out my ranks in Craft (Armorsmithing) & Craft (Weaponsmithing). Since I used the 1st level substituion dwarf fighter level, I gained Knowledge (Dungeonging) as a class skill for that level and was able to gain 5 points. I took some points away from Climb, and others to get the craft skills.

Feats were changed from: Power Attack, Combat Reflexes, & Blindfighting to Axe Focus, Weapon Focus (Warhammer), Endurance, Skill Focus (Craft(Weaponsmithing)), & Weapon Specialization (Warhammer).

Equipment didn't change thou. Dorik is going to be looking for a MW artisan's tools to help him craft his weapon he needs for his prestige class. Also, he will be gathering any materials if he can to make the item.
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rldouglass
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HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:19 pm

I did change the equipment and if you want to know where I got it it is in the Races of Stone near page 158. The dwarven substitution fighter level is there too.
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PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:22 pm

I don't have races of stone, please post the details for the sub-level here for me to see. Not to approve, you can use it, I'd just like to see it for myself and for future referance.
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rldouglass
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Posts : 74
Join date : 2009-09-24
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Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:35 pm

Dwarf Fighter:
The prototypical image of dwarfhood is the heavily armored fighter. Many dwarves pursue this class, and most multiclass dwarves have at least a single level of fighter to augment their abilities.
The dwarf fighter gives up versatility to specialize in teh arts of war most needed in dwarf communities. he focuses on traditional fighting styles and takes advantage of the dwarf's lack of mobility.
Hit Die: d12 (only for the levels I substitute)

Requirements:
To take a dwarf fighter subtitution level, a character must be a dwarf about to take his 1st, 2nd, or 8th level of fighter.

Class Skills
Dwarf fighter subtitution levels have the class skills of the standard fighter class plus Knowledge (dungeoneering) (Int).
Skill Points at Each level: 2 + Int modifier (or four times this number as a beginning character.)

Class Features
All the following are features of the dwarf fighter's racial substitution levels.
Axe Focus (EX): A dwarf fighter who takes the 1st-level racial substitution level focuses his combat talents on axe-fighting. He gains a +1 bonus on attack rolls with the following weapons: battleaxe, dwarven waraxe, greataxe, handaxe, throwing axe, and the axe head of the dwarven urgrosh. (At the DM's option, this bonus might also apply to the new axe-related weapons featured in Chapter 7.)
This bonus does not stack with the bonus from Weapon Focus, but it is treated as the equilalent of Weapon Focus for the purpose of qualifying for feats, prestige classes, and anything else that requires that feat. For example, a dwarf fighter with this ability could take Weapon Specialization (battleaxe) without selecting Weapon Focus (battleaxe) as a separate feat.
This benefit replaces the bonus feat gained by a standard 1st level fighter.
Racial Foes (EX): A dwarf fighter who takes the 2nd-level racial substitution level specializes in battling his race's common enemies. He gains a +2 bonus on weapon damage rolls against orcs, goblinoids, and giants.
This benefit replaces the bonus feat gained by a standard 2nd-level fighter.
Heavy Armor Expertise (EX): a dwarf fighter who takes the 8th-level racial substitution level becomes one with his heavy armor. When wearing heavy armor, he gains a +1 bonus to his AC.
This benefit replaces the bonus feat gained by a standard 8th-level fighter.
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rldouglass
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Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:49 pm

armor that Dorik would like to have if it is possible eventually is Interlocking Plate. It does the pretty much the same thing as Interlocking Scale however it has a +8 Armor Bonus, +0 Dexterity Bonus, -8 Armor Check Penalty, weighs 50 lbs. Cost is 1750 for regular. Something to bring up now if you want to know.

Since you don't have Races of Stone I doubt you will allow a prestige class from it correct?
I will be changing one feat.
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HP: 19
AC:: 14

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 12:59 pm

I can't say off hand. Its possible though. Send me the details of the prestige class your wanting, I'll talk it over with the co-dm.
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rldouglass
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Posts : 74
Join date : 2009-09-24
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Character sheet
Name: Hung Wei
HP: 11
AC:: 20 (+1 Dodge)

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 1:03 pm

well I actually was thinking about it and I have to create a warhammer that would take probably around 6 weeks or so to make and I decided against the class.

I'll go for the Dwarven Defender however I just want to know if you would allow Improve Toughness to count for the prestige class instead of Toughness.
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HP: 19
AC:: 14

PostSubject: Re: Dorik The Hammer- Dwarf Fighter   Thu Oct 08, 2009 1:05 pm

yes
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